add train control game

This commit is contained in:
Overside srl
2026-01-27 19:11:56 +01:00
parent 2af450ffc5
commit 8222c7613d
238 changed files with 1778 additions and 476 deletions

View File

@@ -1,14 +1,11 @@
[editor_states]
Anim={
"visible": false
}
2D={
"grid_offset": Vector2(0, 0),
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-929.1912, -15.849335),
"ofs": Vector2(167.2761, 26.766022),
"primary_grid_step": Vector2i(8, 8),
"show_group_gizmos": true,
"show_guides": true,
@@ -34,7 +31,7 @@ Anim={
"snap_rotation_step": 0.2617994,
"snap_scale": false,
"snap_scale_step": 0.1,
"zoom": 1.3310001
"zoom": 1.21
}
3D={
"fov": 70.01,
@@ -44,6 +41,7 @@ Anim={
"CPUParticles3D": 0,
"CSGShape3D": 0,
"Camera3D": 0,
"ChainIK3D": 0,
"CollisionObject3D": 0,
"CollisionPolygon3D": 0,
"CollisionShape3D": 0,
@@ -72,6 +70,7 @@ Anim={
"SpringArm3D": 0,
"SpringBoneCollision3D": 0,
"SpringBoneSimulator3D": 0,
"TwoBoneIK3D": 0,
"VehicleWheel3D": 0,
"VisibleOnScreenNotifier3D": 0,
"VoxelGI": 0
@@ -104,7 +103,7 @@ Anim={
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 22,
"distance": 25.703806,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
@@ -118,8 +117,8 @@ Anim={
"transform_gizmo": true,
"use_environment": false,
"view_type": 0,
"x_rotation": 0.57417643,
"y_rotation": -1.4817474
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
@@ -187,4 +186,7 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@20438/@Panel@14/@VBoxContainer@15/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@26/DockVSplitCenter/@VSplitContainer@62/@VBoxContainer@63/@EditorMainScreen@103/MainScreen/@CanvasItemEditor@10871/@VSplitContainer@10516/@HSplitContainer@10518/@HSplitContainer@10520/@Control@10521/@SubViewportContainer@10522/@SubViewport@10523/Main")])
Anim={
"visible": false
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@18065/@Panel@14/@VBoxContainer@15/DockHSplitMain/@VBoxContainer@28/DockVSplitCenter/@VSplitContainer@70/@VBoxContainer@71/@EditorMainScreen@125/MainScreen/@CanvasItemEditor@9318/@VSplitContainer@9101/@HSplitContainer@9103/@HSplitContainer@9105/@Control@9106/@SubViewportContainer@9107/@SubViewport@9108/Main")])