add train control game
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@@ -2,15 +2,15 @@
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dock_3_selected_tab_idx=0
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dock_4_selected_tab_idx=0
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dock_5_selected_tab_idx=1
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dock_5_selected_tab_idx=0
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dock_floating={}
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dock_filesystem_h_split_offset=480
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dock_filesystem_v_split_offset=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://resources/audio_off.png")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://resources/")
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dock_filesystem_selected_paths=PackedStringArray("res://scripts/engine.gd")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://resources/train kit/")
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dock_node_current_tab=0
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dock_history_include_scene=true
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dock_history_include_global=true
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@@ -22,39 +22,48 @@ dock_hsplit_1=0
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dock_hsplit_2=270
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dock_hsplit_3=-270
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dock_hsplit_4=0
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dock_9_selected_tab_idx=0
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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dock_5="Inspector,History,Signals,Groups"
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dock_9="Output,Debugger,Audio,Animation,Shader Editor,Search Results,AnimationTree,ResourcePreloader,ShaderFile,SpriteFrames,Theme,Polygon,TileSet,TileMap,Replication,GridMap"
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/main.tscn", "res://scenes/gamestate.tscn", "res://scenes/musicmanager.tscn")
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open_scenes=PackedStringArray("res://scenes/main.tscn", "res://scenes/gamestate.tscn")
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current_scene="res://scenes/main.tscn"
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center_split_offset=-864
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selected_default_debugger_tab_idx=0
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selected_default_debugger_tab_idx=1
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selected_main_editor_idx=2
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selected_bottom_panel_item=0
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bottom_panel_offsets={
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"Animation": 0,
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"Audio": 0,
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"Debugger": 0,
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"Output": 0,
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"Shader Editor": 0
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}
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[EditorWindow]
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screen=1
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screen=0
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mode="maximized"
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position=Vector2i(508, 56)
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position=Vector2i(0, 56)
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size=Vector2i(4294, 3405)
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[ScriptEditor]
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open_scripts=["res://scripts/gamestate.gd", "res://scripts/main.gd", "res://scripts/objloader.gd", "res://scripts/track_generator.gd", "res://scripts/train.gd", "res://scripts/train_camera.gd"]
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open_scripts=["res://scripts/engine.gd", "res://scripts/gamestate.gd", "res://scripts/main.gd", "res://scripts/objloader.gd", "res://scripts/scene_switcher.gd", "res://scripts/track_generator.gd", "res://scripts/train.gd", "res://scripts/traincontrol.gd", "res://scripts/traincontrol_camera.gd", "res://scripts/trainjourney.gd", "res://scripts/trainjourney_camera.gd", "res://scripts/train_movement.gd"]
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selected_script="res://scripts/main.gd"
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open_help=[]
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script_split_offset=400
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list_split_offset=0
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zoom_factor=1.0714285
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zoom_factor=0.9981301
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[GameView]
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floating_window_rect=Rect2i(508, 56, 8600, 3424)
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floating_window_screen=1
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floating_window_rect=Rect2i(0, 56, 3840, 2224)
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floating_window_screen=0
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[ShaderEditor]
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@@ -62,3 +71,18 @@ open_shaders=[]
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split_offset=400
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selected_shader=""
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text_shader_zoom_factor=1.0
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[docks/FileSystem]
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h_split_offset=600
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v_split_offset=0
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display_mode=0
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file_sort=0
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file_list_display_mode=1
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selected_paths=PackedStringArray("res://scripts/main.gd")
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uncollapsed_paths=PackedStringArray("res://", "res://scripts/", "res://resources/train kit/")
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[docks/History]
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include_scene=true
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include_global=true
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