add rain sound

This commit is contained in:
Overside srl
2026-02-24 18:55:34 +01:00
parent 392fd1254f
commit 0ca80ae65b
8 changed files with 95 additions and 28 deletions

View File

@@ -216,8 +216,8 @@ point_count = 6
[sub_resource type="Resource" id="Resource_dfjcy"]
script = ExtResource("8_cnx2n")
cloud_density = 0.1
cloud_opacity = 0.6
cloud_coverage = 0.2
cloud_opacity = 0.1
cloud_coverage = 0.1
wind_speed = 0.5
[sub_resource type="Resource" id="Resource_sjmt0"]
@@ -254,6 +254,7 @@ ambient_intensity_multiplier = 0.6
fog_density_multiplier = 2.0
rain_intensity = 0.7
lightning_enabled = true
lightning_frequency = 0.002
default_transition_duration = 8.0
[sub_resource type="Resource" id="Resource_mr14h"]
@@ -345,7 +346,7 @@ presets = Array[ExtResource("3_c6jpa")]([SubResource("Resource_ajt3x"), SubResou
[node name="DayNightController" type="Node" parent="." unique_id=1083149574]
script = ExtResource("3_day_night")
time_of_day = 0.7679742411724282
time_of_day = 0.9185125217273991
current_day = 4
sun_color_curve = SubResource("Gradient_sxvon")
sun_intensity_curve = SubResource("Curve_fm80q")
@@ -368,12 +369,12 @@ transition_curve = SubResource("Curve_uhdsh")
[node name="CloudSystem" type="Node3D" parent="." unique_id=680200253]
script = ExtResource("5_clouds")
layer_configs = Array[ExtResource("4_ssi15")]([SubResource("Resource_xh4oc"), SubResource("Resource_ahi10"), SubResource("Resource_a5xai"), SubResource("Resource_uxs4q")])
global_coverage = 0.2
global_coverage = 0.1
global_wind_speed = 0.5
sun_direction = Vector3(-0.99265814, -0.112351425, -0.04480003)
sun_direction = Vector3(-0.46286085, -0.82338524, -0.32832408)
sun_color = Color(1, 0.95, 0.85, 1)
sun_intensity = 1.2
moon_direction = Vector3(-0.9932351, 0.11241673, 0.029095592)
moon_direction = Vector3(-0.4780105, 0.85033494, 0.22008288)
moon_color = Color(0.8, 0.85, 1, 1)
moon_intensity = 0.0
@@ -385,18 +386,18 @@ sky_top_color = Color(0.2, 0.4, 0.85, 1)
sky_horizon_color = Color(0.6, 0.75, 0.95, 1)
sky_bottom_color = Color(0.5, 0.6, 0.7, 1)
skybox_texture = ExtResource("6_ssi15")
fog_color = Color(0.6533633, 0.5148431, 0.4713005, 1)
fog_density = 0.015073524
fog_color = Color(0.26191625, 0.21975225, 0.23041001, 1)
fog_density = 0.018752154
sun_glow_intensity = 0.3
sun_glow_color = Color(1, 0.95, 0.85, 1)
sun_direction = Vector3(-0.99265814, -0.112351425, -0.04480003)
sun_direction = Vector3(-0.46286085, -0.82338524, -0.32832408)
[node name="VFXController" type="Node3D" parent="." unique_id=207251300]
script = ExtResource("7_vfx")
[node name="ShadowProxySystem" type="Node3D" parent="." unique_id=1982828842]
script = ExtResource("8_shadows")
shadow_opacity = 0.1
shadow_opacity = 0.05
flow_speed = 2.5
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=700760798]
@@ -404,14 +405,14 @@ environment = ExtResource("13_2w5ig")
compositor = SubResource("Compositor_ssi15")
[node name="SunLight" type="DirectionalLight3D" parent="." unique_id=1278065589]
transform = Transform3D(-0.04508543, 0.9987848, -0.019893857, 0, 0.019914096, 0.99980193, 0.99898285, 0.045076493, -0.00089783635, 0, 50, 0)
light_color = Color(1, 0.7215246, 0.44304925, 1)
light_energy = 0.31373072
transform = Transform3D(-0.5785618, 0.8155839, -0.009411784, 0, 0.011539156, 0.99993366, 0.8156382, 0.5785233, -0.00667612, 0, 50, 0)
visible = false
light_color = Color(1, 0.9021925, 0.804385, 1)
light_energy = 0.0
shadow_enabled = true
[node name="MoonLight" type="DirectionalLight3D" parent="." unique_id=52072807]
transform = Transform3D(0.029281195, 0.99937487, -0.01981562, 0, 0.019824117, 0.9998037, 0.999571, -0.02927545, 0.00058047404, 0, 50, 0)
visible = false
transform = Transform3D(0.41821608, 0.90829885, -0.009398041, 0, 0.010346303, 0.9999467, 0.90834737, -0.41819376, 0.004326992, 0, 50, 0)
light_color = Color(0.7, 0.8, 1, 1)
light_energy = 0.0
light_energy = 0.29958928
light_indirect_energy = 1.979