[folding]

node_unfolds=[NodePath("Ground"), PackedStringArray("Transform", "surface_material_override", "surface_material_override/0", "mesh"), NodePath("Ground/Rails"), PackedStringArray("Transform", "Debug Shape", "curve"), NodePath("Ground/Rails/Ballast"), PackedStringArray("Transform", "Geometry"), NodePath("Ground/Rails/LRail"), PackedStringArray("polygon", "Transform"), NodePath("Ground/Rails/RRail"), PackedStringArray("Transform", "polygon"), NodePath("Ground/Rails/TrainEngine"), PackedStringArray("Transform"), NodePath("Ground/Rails/TrainEngine/Train"), PackedStringArray("Skeleton", "Geometry", "Transform"), NodePath("DirectionalLight3D"), PackedStringArray("Light", "Shadow"), NodePath("WorldEnvironment"), PackedStringArray("environment"), NodePath("TrainCamera"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/train_control.tscn::PlaneMesh_23vqf", PackedStringArray(), "res://scenes/train_control.tscn::StandardMaterial3D_23vqf", PackedStringArray("Albedo"), "res://scenes/train_control.tscn::Curve3D_0b1nv", PackedStringArray("Up Vector", "point_count_array"), "res://scenes/train_control.tscn::StandardMaterial3D_ke0jj", PackedStringArray("UV1", "Transform"), "res://scenes/train_control.tscn::StandardMaterial3D_ihlg3", PackedStringArray("Roughness", "Metallic"), "res://scenes/train_control.tscn::Environment_jy5c4", PackedStringArray("Sky", "Ambient Light", "Fog", "Background"), "res://scenes/train_control.tscn::LabelSettings_1lqs8", PackedStringArray()]
nodes_folded=[]
